<> Now, since I presented the idea, a lil' more spoiler will be that the game will feature "the exploration and understanding of Consciousness", mainly be a Visual Novel with some RPG assets here and there (this part I am working on will be a Visual Novel, however, I'll have fun combining the VN assets with RPG Maker MV's moving around capability). The game will also share some, if not most or all the wisdom I have gathered in life :)

<> So the question that's been bugging me is simple... I haven't found anything on how to do this, probably because I don't know how to search for an answer (although I did) or most surely because I did not use the correct wording.

- So I will be interested in creating an "Emotional Simulator" that will include many Variables. All of them will be fixed at start (based on the 1 of 5 playable characters, only 1 character per time). There will be a few though which are the important ones. When these 2 or 3 ones change, they also change some others.

Example: Choose character X at start. X is unimportant, they all have same Variables, just different values.

I will have, say 10 Variables, named 1 - 10.

How do I make a Conditional to change Variables 2, 3, 4 and 5 (or as many required) if Variable 1's value increases or decreases by a said value: be it "1" for example, or through another Variable? Also, how can I create more complex calculations through Variable values? Like variable.value[1] * ( variable.value[2] - variable.value[3]) / variable.value[4] times variable.value[5].

The Conditional I'd be interested in making is something like... (Dunno why, it sounds so simple yet the answer keeps eluding me)

If Variable[1] = Variable [1] + 1 or something, then the increasing of the other Variables would be easy. But I don't seem to find anything about introducing this in a conditional. Is there a direct way, or should I be looking for a plug-in for this? Thanks and hugs >:D<