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Audio Event Scripting [questions and such]


Towns Guard
Hey folks, I don't know if this is possible or not, though going based off of one of the videos made by SumRndmDde, would it be possible to change this script to fit for audio? This is the original script.
var tint = $gamePlayer.y * ((255 - 68) /57);
$gameScreen.startTint([tint, tint, tint, 0], 0)
The script above is used to change the tint of the screen from almost completely black to a shady almost night scene. Is it possible to change volume of a bgm/bgs to a similar degree, where the closer a player gets to a certain point, the audio will change depending on distance? Any and all help is more than welcome.