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puzzle

  1. sriden

    Polaris 03 1.2

    The FAMAS community presents Status: completed game, collaborative project with varied gameplay Genre: science fiction, puzzle, adventure Languages: English & French Game length: minimum of approximately 2 hours Engine: RPG Maker XP Graphics and music: custom In a near future...
  2. TheParaxoid

    Inter Somnium【Game Project】[Early Development] (0.0.5)

    Welcome to Inter Somnium! Inter Somnium is an indie exploration horror game with puzzles, mystery and multiple endings! I have been working on the project since June 22nd of 2017! Points:- The game will be a mix of parallax mapping and normal mapping! It will be simple, yet visually stunning...
  3. Zack

    Monster Garden [Released]

    Hi! I somehow just discovered this forum, but I've been working on my game for 1.5 years! I'm doing the graphics and programming, and two friends are doing sound and music. It's as simple as walking around, exploring weird areas, and meeting monsters to live in your garden. But there are many...
  4. T. Petrichor

    H I R A E T H

    This is the Clearing. These are your Companions. There's Princess Pocket the Persian. And Hesitate the Woodland King. Never forget Felix the Ghost Cicada. But you can only take one of them with you. Step into a surreal adventure in a corrupted dream world and join one of three...
  5. consolcwby

    Need Help With Puzzle Design

    Hi everybody! I'm new to this site and RMMV, but not programming. I am AWFUL coming up with ideas for puzzles and I was hoping if people here could weigh in on some general ideas. It might even give others some food for thought. (But if I posted in the wrong place, I apologize in advance.) So...
  6. MrRobot204

    Puzzle making/favorite puzzles

    One of the things I absolutely adore about 2d RPGS is how cool the puzzles can be, but alas this requires a lot of events put in just the right order. Being a newbie to game making I'm struggling to figure this out but I am also still just in the beginner stages of learning the program, so here...
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