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  1. CT_Bolt

    CT_Bolt's Game Over System

    CT_Bolt submitted a new resource: CT_Bolt's Game Over System - Custom Game Over System Read more about this resource...
  2. CT_Bolt

    Main Menu on Map

    CT_Bolt submitted a new resource: Main Menu on Map - Menu directly on Map (with events/animated tiles/etc. running in BG) Read more about this resource...
  3. CT_Bolt

    Need Help - Make a pixi-filter that only effects the battle background? [Filter Controller Plugin by Tsukimi]

    Using Filter Controller Plugin by Tsukimi (cji3bp62000): Click Here to View Does anyone know how it is possible to make a filter that only effects the battle background? Thanks for reading. (cute)
  4. CT_Bolt

    Need Help: Actor Sprite Location in Battle?

    I could use a bit of help on this one... Anyone know how to check X & Y position of the Actor Sprites in that are in battle? So far I've got this: BattleManager._spriteset._actorSprites["0"]._homeX BattleManager._spriteset._actorSprites["0"]._homeY Which are found using the properties of...
  5. CT_Bolt

    CT_Bolt's Stamina System

    CT_Bolt submitted a new resource: CT_Bolt's Stamina System - A simple stamina system. Read more about this resource...
  6. CT_Bolt

    Pixel Art Character from Image

    Can anyone here turn the following image into a animated sprite running? I would like the sprite to look just like this but "cleaned up". I need it animated with at least 3 frames please. Any output format is fine, I prefer a png formatted as a MV character sheet though. Thanks for reading...
  7. CT_Bolt

    Sound Effects in Messages via Escape Code

    CT_Bolt submitted a new resource: Sound Effects in Messages via Escape Code - Play Sound Effects in Messages via Escape Code Read more about this resource...
  8. CT_Bolt

    CT_Bolt's Vehicle Settings

    CT_Bolt submitted a new resource: CT_Bolt's Vehicle Settings - Add's more customization of vehicle settings Read more about this resource...
  9. CT_Bolt

    Resource Link-List / Random Finds

    Graphics: https://forums.rpgmakerweb.com/index.php?threads/materials-by-haydeos.47400/ Plugins: https://forums.rpgmakerweb.com/index.php?threads/pixi-filter-controller-fancy-screen-effects-by-pixi.90368/ Break Pictures & Enemys by Belfare Nagata (゜ ∀ ゜) "Cuts" images/enemiy images into pieces...
  10. CT_Bolt

    Zombie Pack

    CT_Bolt submitted a new resource: Zombie Pack - Six side view zombie battlers Read more about this resource...
  11. CT_Bolt

    Plugin Bind Events

    I recently started a plugin that will link events to certain objects in the game such as players, followers, and soon other events. I did post an early version: https://rpgmakermv.co/resources/bind-events.1470/ Are there any features anyone would like added? Would this be any use to anyone...
  12. CT_Bolt

    Bind Events, when/how to update position

    Recently I started to create a plugin to bind events to certain objects like players and followers... See here: https://rpgmakermv.co/resources/bind-events.1470/ However I've been having trouble getting it to sync perfectly though... Currently I set the "bound event" location to the followers...
  13. CT_Bolt

    Bind Events

    CT_Bolt submitted a new resource: Bind Events - Bind events to certain in game objects such as the player and followers Read more about this resource...
  14. CT_Bolt

    Spinning Coins

    CT_Bolt submitted a new resource: Spinning Coins - A variety of spinning coins! Read more about this resource...
  15. CT_Bolt

    SRD HUD - Demo

    CT_Bolt submitted a new resource: SRD HUD - Demo - A very small demo showcasing the HUD plugin by SumRndmDde Read more about this resource...
  16. CT_Bolt

    Rotating Events?

    How could I rotate an event? I have an single image of a saw blade graphic that I would like to make "spin". I would like the event to rotate around an axis, default being the center of the event graphic. I know I can load up gimp and create a sprite sheet for this effect but I'd rather just...
  17. CT_Bolt

    tap! (android)

    CT_Bolt submitted a new resource: tap! - A simple yet challenging tapping game! Read more about this resource...
  18. CT_Bolt

    [SOLVED] Can I call functions from MainActivity.java within a *.js plugin?

    Ok this might be a bizarre question but I have been developing my game app using android studio with the gradle wrapper. I have a function to show a rewarded video set in my MainActivity class and would like to call the function from a plugin. Here is my MainActivity class: I've just put 'x'...
  19. CT_Bolt

    Need help showing Rewarded Interstitial Ads

    UPDATE: I've solved most of the issue. I've used adMob I can post my code when I get home. All except for rewarded & non-interstitial ads play and work with just a few issues. The ads are only partly "clickable". Rewarded Ads: Close button works functions perfectly. Reward is distributed...
  20. CT_Bolt

    What's your mobile platform?

    I'm currently developing a game for mobile devices (Phones/Tablets). (cool) So I was curious to see what devices this community uses. Please vote in the poll & feel free to share your thoughts on mobile development also if you'd like. (cute)
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