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  1. D

    I've just checked the VisuStella Plugins for MZ and there are already 11 plugins. The Yanfly...

    I've just checked the VisuStella Plugins for MZ and there are already 11 plugins. The Yanfly team(perhaps a big one?) really works so effectively and efficiently that some MZ users can likely use tons of Yanfly plugins right after MZ's released (still 13 days from now). I wonder if any other...
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    I'm slightly disappointed that the MZ codebase still uses core.js, managers.js, objects.js...

    I'm slightly disappointed that the MZ codebase still uses core.js, managers.js, objects.js, scenes.js, sprites.js and windows.js instead of core/Bitmap.js, core/Graphics.js, managers/AudioManager.js, managers/DataManager.js, etc...
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    So far everything seems to be fine in the building I'm living, but the situation in my city's...

    So far everything seems to be fine in the building I'm living, but the situation in my city's currently still out of control, I hope staying at home can indeed protect myself :)
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    Is a plugin rewriting RMMZ codebase into ES6 standard a good idea?

    I think such a plugin has at least the following potential advantages: 1. Those avoiding direct prototyping like a plague can work with an ES6 version 2. Those not being familiar with ES5 don't have to learn this outdated approach, especially when it's just for writing RMMZ plugins 3. As this...
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    There's a confirmed case of Covid-19 who lives in the same building as mine, but fortunately...

    There's a confirmed case of Covid-19 who lives in the same building as mine, but fortunately I've been staying at home all the time for more than a week already, even though I might be ordered to enter a quarantine center any time soon...
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    [RPG Maker MZ]Using ES6 Class Inheritance With Extensions For Aliasing Without Direct Prototyping

    With ES6 classes, trying to extend the parent class in plugins can lead to its children still using the old parent codes. For instance, you can place this in a JavaScript sandbox and verify the console output yourselves: So normally, you'll still have to directly type prototypes: But I wanted...
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    Now I can just access pastebin again(I just have to login again), so maybe cloudflare had just...

    Now I can just access pastebin again(I just have to login again), so maybe cloudflare had just wrongly flagged pastebin as phishing?
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    Just tried to access my pastebin, then cloudflare said the pastebin website has been flagged as...

    Just tried to access my pastebin, then cloudflare said the pastebin website has been flagged as phishing, so I guess many of my plugin download links are broken...
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    State resistance based on number of turns or effect magnitude instead of chance

    In the default RMVXA and RMMV(I don't know if it's the same for the others as well), the state resistance's in the form of decreasing the chance to inflict a state, but without any other change if the state's still inflicted. I personally feel that it can be excessively and unnecessarily random...
  10. D

    What's your take on free vs paid RM resources?

    Note: This post doesn't talk about specific commissions for specific projects, but rather resources for general use. As the release date and price of MZ are announced, some upcoming MZ users are already thinking of making/using upcoming MZ resources, and free vs paid ones is an important...
  11. D

    Anyone here managed to never burn out on programming? My current limit is 3 months(6-8 hours per...

    Anyone here managed to never burn out on programming? My current limit is 3 months(6-8 hours per day, 7 days per week, 50 hour programming week on average), and then I just have to take a break, sometimes lasting few days(with at most 2 hours on programming per day). I've been always like this...
  12. D

    What are your experience on trying to boost a MV project on an Android 7+ phone to a constant 60...

    What are your experience on trying to boost a MV project on an Android 7+ phone to a constant 60 fps? It's very hard for me(mine is 720x1440 px with Octa-core 1.8 GHz Cortex-A53 and Adreno 506), especially with an ATB system plugin. The best minimum I can get is 30+ fps :)
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    Your experiences/thoughts on writing automated tests for plugins?

    Lately I've been trying to write some automated tests to reduce the chance of my plugins to have nontrivial bugs unnoticed. This helped me catch quite some issues that I'd have missed for a long time otherwise, especially when developing a advanced complex battle system plugin. Of course, I...
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    DoubleX RMMV Unit Filters

    DoubleX submitted a new resource: DoubleX RMMV Unit Filters - Lets you use plugin calls to use new unit filters in order to write much, much less codes to perform Read more about this resource...
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    MV 1.3 DoubleX RMMV Unit Filters v1.00a

    Note This plugin's available for commercial use Introduction Games using this plugin None so far Plugin Calls Author Notes Prerequisites Terms Of Use Authors DoubleX Changelog
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    DoubleX RMMV Formulae Edit

    DoubleX submitted a new resource: DoubleX RMMV Formulae Edit - Lets users modify some hardcoded default RMMV formulae on the fly Read more about this resource... Updates v1.00b(GMT 1200 17-11-2015): 1. Fixed wrong number of arugments bug for lukEffectRate and makeEncounterCount 2...
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    DoubleX RMMV Skill Hotkeys

    DoubleX submitted a new resource: DoubleX RMMV Skill Hotkeys - Lets you bind hotkeys to skills for actors outside battles, and use them to select usable skills Read more about this resource...
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    MV 1.3 DoubleX RMMV Skill Hotkeys v1.00a

    Note This plugin's available for commercial use Purpose Lets you bind hotkeys to skills for actors outside battles, and use them to select usable skills for actors inside battles Introduction Videos Games using this plugin None so far Parameters Notetags Plugin Calls Plugin Commands...
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    DoubleX RMMV Popularized ATB Compatibility

    Updates v1.00d(GMT 1500 11-8-2016): 1. In sync with the latest DoubleX RMMV Popularized ATB Core version Updates * v1.00e(GMT 1200 5-8-2017): * 1. Fixed the next action incorrectly highlighting all members in the * same party/troop...
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    DoubleX RMMV Popularized ATB Core

    Updates Added PATB Patch(Cinnamon) Updates * v1.02d(GMT 1500 13-8-2017): * 1. Increased this plugin's extensibility, modularity and robustness Updates * v1.03a(GMT 1200 26-8-2017): * 1...
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